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(→Casus Bellis (CB) for starting a war)
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(→Casus Bellis (CB) for starting a war)
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| Line 93: | |||
| Effects: | Effects: | ||
| - | - Allies of attacked country get 20 WJ on attacking country | + | * Allies of attacked country get 20 WJ on attacking country |
| - | - Every other country gets 10 WJ. | + | * Every other country gets 10 WJ. |
| - | - Every conquered City gives 5 WJ to all countries extra. | + | * Every conquered City gives 5 WJ to all countries extra. |
| - | - Full Annexation gives +(100-current WJ)+10 WJ to all countries. | + | * Full Annexation gives +(100-current WJ)+10 WJ to all countries. |
| Duration of CB: 1 week | Duration of CB: 1 week | ||
| === Guarantee: === | === Guarantee: === | ||
| Required WJ: 50 + special CB activated by guaranteeing attacked country's independence | Required WJ: 50 + special CB activated by guaranteeing attacked country's independence | ||
| - | Effects: | + | === Effects: === |
| - | - Allies of attacked country get 10 WJ on attacking country | + | * Allies of attacked country get 10 WJ on attacking country |
| - | - Every other country gets 5 WJ. | + | * Every other country gets 5 WJ. |
| - | - Every conquered City gives 10 WJ to all countries extra. | + | * Every conquered City gives 10 WJ to all countries extra. |
| - | - Full Annexation gives +60 WJ to all countries. | + | * Full Annexation gives +60 WJ to all countries. |
| Duration of CB: 1 month | Duration of CB: 1 month | ||
| - | Treason | + | === Treason === |
| Required WJ: 50 + special CB activated by dishonored alliance | Required WJ: 50 + special CB activated by dishonored alliance | ||
| Effects: | Effects: | ||
| - | - Allies of attacked country get 0 WJ on attacking country | + | * Allies of attacked country get 0 WJ on attacking country |
| - | - Every other country gets 10 WJ. | + | * Every other country gets 10 WJ. |
| - | - Every conquered City gives 10 WJ to all countries extra. | + | * Every conquered City gives 10 WJ to all countries extra. |
| - | - Full Annexation gives +30 WJ to all countries. | + | * Full Annexation gives +30 WJ to all countries. |
| Duration of CB: 2 months | Duration of CB: 2 months | ||
| - | Reconquest | ||
| + | === Reconquest === | ||
| Required WJ: 0 + special CB activated by attacked country owning core cities of attacker | Required WJ: 0 + special CB activated by attacked country owning core cities of attacker | ||
| Effects: | Effects: | ||
| - | - Allies of attacked country get 20 WJ on attacking country | + | * Allies of attacked country get 20 WJ on attacking country |
| - | - Every other country gets 0 WJ. | + | * Every other country gets 0 WJ. |
| - | - Every conquered City gives (core 0 non-core 20) WJ to all countries extra. | + | * Every conquered City gives (core 0 non-core 20) WJ to all countries extra. |
| - | - Full Annexation gives +50 WJ to all countries (except if all cities are core of attacker country) | + | * Full Annexation gives +50 WJ to all countries (except if all cities are core of attacker country) |
| Duration of CB: N/A | Duration of CB: N/A | ||
| - | Global Threat | ||
| + | === Global Threat === | ||
| Required WJ: 100 + special CB activated at least 10 countries having 100 WJ on attacked nation | Required WJ: 100 + special CB activated at least 10 countries having 100 WJ on attacked nation | ||
| Effects: | Effects: | ||
| - | - Allies of attacked country get 10 WJ on attacking country | + | * Allies of attacked country get 10 WJ on attacking country |
| - | - Every other country gets 0 WJ. | + | * Every other country gets 0 WJ. |
| - | - Every conquered City gives 5 WJ to all countries extra. | + | * Every conquered City gives 5 WJ to all countries extra. |
| - | - Full Annexation gives +10 WJ to all countries. | + | * Full Annexation gives +10 WJ to all countries. |
| Duration of CB: N/A | Duration of CB: N/A | ||
| - | Liberation | ||
| + | === Liberation === | ||
| Required WJ: 20 + special CB activated by target country owning cores of non-existent country | Required WJ: 20 + special CB activated by target country owning cores of non-existent country | ||
| Effects: | Effects: | ||
| - | - Allies of attacked country get 20 WJ on attacking country | + | * Allies of attacked country get 20 WJ on attacking country |
| - | - Every other country gets 20 WJ. | + | * Every other country gets 20 WJ. |
| - | - Every conquered City gives 20 WJ to all countries extra. | + | * Every conquered City gives 20 WJ to all countries extra. |
| - | - Full Annexation gives +100 WJ to all countries. | + | * Full Annexation gives +100 WJ to all countries. |
| Duration of CB: N/A | Duration of CB: N/A | ||
| - | Freedom Fight | ||
| + | === Freedom Fight === | ||
| Special war with newly formed country after successful aRW | Special war with newly formed country after successful aRW | ||
| Required WJ: N/A | Required WJ: N/A | ||
| Effects: | Effects: | ||
| - | - Allies of attacked country get 0 WJ on attacking country | + | * Allies of attacked country get 0 WJ on attacking country |
| - | - Every other country gets 0 WJ. | + | * Every other country gets 0 WJ. |
| - | - Every conquered City gives 10 WJ to all countries extra. | + | * Every conquered City gives 10 WJ to all countries extra. |
| - | - Full Annexation gives +10 WJ to all countries. | + | * Full Annexation gives +10 WJ to all countries. |
| - | - Duration of CB: N/A | + | * Duration of CB: N/A |
| Speciality: after opening war cannot start attacks for (original country 3 days, newly formed country 2 days) | Speciality: after opening war cannot start attacks for (original country 3 days, newly formed country 2 days) | ||