Version Differences for War description

Line 31:
       
       
       
  == DEFCON ==    == DEFCON == 
       
Line 50:
       
       
       
       
  == War propaganda ==    == War propaganda == 
       
       
  Has 4 levels that can be set by President.     Has 4 levels that can be set by President.  
       
Line 63:
       
       
       
       
  == Casus Bellis (CB) for starting a war ==    == Casus Bellis (CB) for starting a war == 
       
       
  Aggression     Aggression  
  Required WJ: 0     Required WJ: 0  
Line 152:
       
       
       
  == Peace Treaty (PT) ==    == Peace Treaty (PT) == 
       
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  == Revolt Risk (aRW) ==    == Revolt Risk (aRW) == 
       
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  == Resistance wars ==    == Resistance wars == 
       
       
  Cost: 20 gold +total population in City*0,02 gold and does not need being at war.     Cost: 20 gold +total population in City*0,02 gold and does not need being at war.  
  To start it player must be in the City.     To start it player must be in the City.  
Line 280:
       
       
       
       
  == War Mechanics ==    == War Mechanics == 
       
       
  Two countries can fight against each other only in one war     Two countries can fight against each other only in one war  
  Taxes are paid to occupier countries, but with original country tax rates. Occupied status means citizens living in that city are paying taxes to the occupier country, based on the laws of the occupied country as follows:     Taxes are paid to occupier countries, but with original country tax rates. Occupied status means citizens living in that city are paying taxes to the occupier country, based on the laws of the occupied country as follows:  
Line 308:
  == Military ranks: ==    == Military ranks: == 
       
       
  Military ranks are obtained by fighting in battles and add to your damage but only in wars, arena or alien fighting damage is not influenced     Military ranks are obtained by fighting in battles and add to your damage but only in wars, arena or alien fighting damage is not influenced  
  Each rank will raise damage output     Each rank will raise damage output  
Line 343:
       
       
       
  == Battle Mechanics ==    == Battle Mechanics == 
       
       
  To attack a City a war must be started first, with a CB explained above     To attack a City a war must be started first, with a CB explained above  
  Only those Cities can be attacked which are bordering owned or "occupied" Cities     Only those Cities can be attacked which are bordering owned or "occupied" Cities  
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  == Gold Rewards for fighting ==    == Gold Rewards for fighting == 
       
       
  50 % of the costs of opening a War/Battle go to Game Fund     50 % of the costs of opening a War/Battle go to Game Fund  
  50 % of the costs of opening a War/Battle go to War/Battle Fund     50 % of the costs of opening a War/Battle go to War/Battle Fund