| Line 31: | |||
| == DEFCON == | == DEFCON == | ||
| Line 50: | |||
| == War propaganda == | == War propaganda == | ||
| Has 4 levels that can be set by President. | Has 4 levels that can be set by President. | ||
| Line 63: | |||
| == Casus Bellis (CB) for starting a war == | == Casus Bellis (CB) for starting a war == | ||
| Aggression | Aggression | ||
| Required WJ: 0 | Required WJ: 0 | ||
| Line 152: | |||
| == Peace Treaty (PT) == | == Peace Treaty (PT) == | ||
| Line 185: | |||
| == Revolt Risk (aRW) == | == Revolt Risk (aRW) == | ||
| Line 255: | |||
| == Resistance wars == | == Resistance wars == | ||
| Cost: 20 gold +total population in City*0,02 gold and does not need being at war. | Cost: 20 gold +total population in City*0,02 gold and does not need being at war. | ||
| To start it player must be in the City. | To start it player must be in the City. | ||
| Line 280: | |||
| == War Mechanics == | == War Mechanics == | ||
| Two countries can fight against each other only in one war | Two countries can fight against each other only in one war | ||
| Taxes are paid to occupier countries, but with original country tax rates. Occupied status means citizens living in that city are paying taxes to the occupier country, based on the laws of the occupied country as follows: | Taxes are paid to occupier countries, but with original country tax rates. Occupied status means citizens living in that city are paying taxes to the occupier country, based on the laws of the occupied country as follows: | ||
| Line 308: | |||
| == Military ranks: == | == Military ranks: == | ||
| Military ranks are obtained by fighting in battles and add to your damage but only in wars, arena or alien fighting damage is not influenced | Military ranks are obtained by fighting in battles and add to your damage but only in wars, arena or alien fighting damage is not influenced | ||
| Each rank will raise damage output | Each rank will raise damage output | ||
| Line 343: | |||
| == Battle Mechanics == | == Battle Mechanics == | ||
| To attack a City a war must be started first, with a CB explained above | To attack a City a war must be started first, with a CB explained above | ||
| Only those Cities can be attacked which are bordering owned or "occupied" Cities | Only those Cities can be attacked which are bordering owned or "occupied" Cities | ||
| Line 404: | |||
| == Gold Rewards for fighting == | == Gold Rewards for fighting == | ||
| 50 % of the costs of opening a War/Battle go to Game Fund | 50 % of the costs of opening a War/Battle go to Game Fund | ||
| 50 % of the costs of opening a War/Battle go to War/Battle Fund | 50 % of the costs of opening a War/Battle go to War/Battle Fund | ||